THIS IS A SAMPLE PAGE JUST TO GIVE SOME IDEA WHAT THE PAGE IS GOOD FOR>
Unless we change the format the pages we add are all listed on the left side (this one is called "MAIN PAGE" for example)
LIke any Wiki as many collaborators as participate can modify, add and comment upon the content as are part of the endeavor.
The page tracks changes to an extent
The interface is designed to be accessable and requires no prior coding background.
For example I am adding some other pages based on my notes below.
Design is the making of the world around us and though technical design is often focused on understanding the physical limits and details it has to be undertaken understanding and learning about people also. It is easy to speculate about technology, but in order to design things right you respond to question you haven’t thought to ask, and more challenging – questions that people may not know their own answers to. Consider this, if you were asked what device, technology, or system would benefit you, what would it be? If you take some time does your guess change? Would it be different if you were sick, old, young, if it was cheap, expensive? Standpoints or perspectives change even for the same person and as a researcher or designer you need to know not just about people’s beliefs and impressions, but patterns about the world, about how people react to context, and about what limits the answers people will give you.
How do you learn about the world and about people?
Read, Research and consider the tools that are available.
Unless we change the format the pages we add are all listed on the left side (this one is called "MAIN PAGE" for example)
LIke any Wiki as many collaborators as participate can modify, add and comment upon the content as are part of the endeavor.
The page tracks changes to an extent
The interface is designed to be accessable and requires no prior coding background.
For example I am adding some other pages based on my notes below.
Basic Design Skills Outline This first one has a link in it, under the list heading Creativity, which also is linked here
STS Theoretical Insights that might be useful
DESIGN PROCESS Outline
A good set of examples of creative thinking can be found among the video presentations of TED talks.
http://www.ted.com/
Two good examples:
http://www.ted.com/talks/lang/eng/anthony_atala_growing_organs_engineering_tissue.html
http://www.ted.com/talks/lang/eng/david_kelley_on_human_centered_design.html
Systematic Questioning
What is interdisciplinarity
On Values And Design
Golden Rice
Systematic Questioning
Design is the making of the world around us and though technical design is often focused on understanding the physical limits and details it has to be undertaken understanding and learning about people also. It is easy to speculate about technology, but in order to design things right you respond to question you haven’t thought to ask, and more challenging – questions that people may not know their own answers to. Consider this, if you were asked what device, technology, or system would benefit you, what would it be? If you take some time does your guess change? Would it be different if you were sick, old, young, if it was cheap, expensive? Standpoints or perspectives change even for the same person and as a researcher or designer you need to know not just about people’s beliefs and impressions, but patterns about the world, about how people react to context, and about what limits the answers people will give you.
How do you learn about the world and about people?
Read, Research and consider the tools that are available.
Philosophy in one lesson
Thinking about how we see - Thinking about artwork and design